You stare into the void...

...But you are the void?

As a mysterious void creature you must escape an underground laboratory by stealthing your way to the surface, leaving behind a trail of bodies.

Major features are the relatively complex enemy ai and sound propagation as a game mechanic.


This game was made for the 80th monthly Godot Wild Jam, in which the theme was "controlled chaos"

Additionally we challenged ourselves with the "show, don't tell" Wildcard



Controls:

WASD - Movement

M1 - Attack (while holding a weapon)

M2 - Throw weapon

E - Interact

Space - Launch (launch or drop onto enemies to assassinate them)

W/A - Go up/ down elevator

Up - Reload level

Left - Load previous level

Right - Load next level

Tab- Pause/Unpause


Credits to external sources:

Outline shader: https://godotshaders.com/shader/higher-detail-outline-shader/

Godot Engine: https://github.com/godotengine/godot/blob/master/LICENSE.txt



Meet the team:

@Creepy_keks - All art

@Snarg - Coding & all in-engine tasks

@TERM1NUS - Sound & music

Updated 1 hour ago
Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorSnarg
GenreAction
Made withGodot
TagsAudio, No AI, Stealth, systems-based, Weapons
Average sessionA few minutes

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