
Project: VOID
You stare into the void...
...But you are the void?
As a mysterious void creature you must escape an underground laboratory by stealthing your way to the surface, leaving behind a trail of bodies.
Major features are the relatively complex enemy ai and sound propagation as a game mechanic.
This game was made for the 80th monthly Godot Wild Jam, in which the theme was "controlled chaos"
Additionally we challenged ourselves with the "show, don't tell" Wildcard
Controls:
WASD - Movement
M1 - Attack (while holding a weapon)
M2 - Throw weapon
E - Interact
Space - Launch (launch or drop onto enemies to assassinate them)
W/A - Go up/ down elevator
Up - Reload level
Left - Load previous level
Right - Load next level
Tab- Pause/Unpause
Credits to external sources:
Outline shader: https://godotshaders.com/shader/higher-detail-outline-shader/
Godot Engine: https://github.com/godotengine/godot/blob/master/LICENSE.txt
Meet the team:
@Creepy_keks - All art
@Snarg - Coding & all in-engine tasks
@TERM1NUS - Sound & music
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